Richard Sembera

Philosopher · Psychotherapist · Game Designer

Richard Sembera

About

I was born in Ottawa, Canada, and have lived there most of my life. I have an M.A. in German Linguistics (Carleton University, 1996); a Ph.D. in Philosophy, Contemporary German Literature, and Mediaeval Studies from the University of Freiburg (2002); and an M.Ed. with a specialization in Counselling (University of Ottawa, 2011).

I am a Registered Psychotherapist (CRPO), a Canadian Certified Counsellor (CCPA), and a Training Candidate of the Canadian Institute of Psychoanalysis (QE-English).

This site reflects my personal, academic, and creative work. For counselling or psychoanalytic services, please visit lightinextension.ca.

Books

Meditation: A Self-Study Guide

Meditation: A Self-Study Guide

A secular, rational, and pragmatic guide to meditation. Unlike other books on the subject, it presents meditation within a modern conceptual framework, borrowing concepts from psychoanalysis, philosophy, and computer science to explain what meditation is and why it works.

Available at Lulu →
Metapsychology for Contemporary Psychoanalysis

Metapsychology for Contemporary Psychoanalysis

Routledge, 2017

An attempt to replace the traditional drive–defence model of Freudian tradition with an information processing model of the mind. I argue that the most basic human need is the need for clear thinking, and that physical drives ultimately only have significance for the mind insofar as they tend towards self-knowledge.

Available at Amazon →
Rephrasing Heidegger

Rephrasing Heidegger

University of Ottawa Press, 2008

My first major academic publication. In this book I showed that there is indeed method to the madness that is Heidegger's Being and Time, and succeeded in paraphrasing its main lines of argument to make them intelligible to the general reader.

Revised edition at Lulu →

Games

Space Dungeon: BX Paradigm

Space Dungeon: BX Paradigm

A distillation of the essence of the original Space Dungeon poured into the beloved "BX" rules framework. Everything possible has been done to avoid detail and crunchiness in favour of a "roll and go" approach—an SF role-playing game of unparalleled speed, smoothness, and ease of play.

PDF at DriveThruRPG →
Pocket-Size Fantasy

Pocket-Size Fantasy

A compact, old-school, one-rulebook, d6-based Fantasy RPG designed to be fast, fun, and flexible. An entire standalone Fantasy RPG in one slim 64-page booklet with no filler and no wasted space, featuring the original "lineup combat" system.

PDF at DriveThruRPG →
Space Dungeon

Space Dungeon

My first ever self-authored role playing game. "What would have happened had the authors of the Original Role-Playing Game been avid fans of Golden Age science fiction instead of fantasy?" Several frenzied months followed during which I worked out a speculative answer.

More information →

Contact

For inquiries about my academic work, publications, or games:

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For counselling services, please visit lightinextension.ca